12 Jun 2026 to 17 Jun 2026 · v1.13.0 to v1.15.4
Owls Find Their Flock
Import your history, line up a whole night of raids, round up dungeons or PvP, and mark who showed.
7 New
Spin up a random run from the website
The dungeon-finder style random sessions you could start on Discord can now be created on the website too. Pick a category, difficulty and expansion, and post it like any other group.
Round up a crew for PvP
LFG now speaks PvP. Pick PvP when you create a group and set up an arena team at 2v2, 3v3 or 5v5 or a battleground run, with spots that flex to the bracket, so a 3v3 wants three and Alterac Valley wants forty.
Mark who actually showed up, straight from Discord
When a raid wraps, Hootus drops a quick attendance check in the raid thread with everyone present by default, so you just tap the few who did not show and hit save. It handles big rosters and pugs without clicking through 25 names, and whatever you mark flows into your attendance reports.
Bring your join dates and alts over from Guild Roster Manager
Blizzard never tells us when someone joined, so Hootus can now read a Guild Roster Manager save file: upload it, pick your guild, and review every join date and alt group in a preview before anything is saved. Hootus matches each player to their Discord member, links alts in one go, and flags where it disagrees with GRM so you can fix it with a click.
Line up a whole night of raids in one go
Warming up with Onyxia and Eye of Eternity before the main Ulduar run? You can now build a raid as an ordered playlist, one event with one signup, one voice channel and a tidy run order, so signing up once covers the whole night.
Spin up a Dungeon Finder style group on a whim
Sometimes you just want a few others to chain random heroics with no set plan. The new Random option in /lfg lets you pick a category, difficulty and expansion, grabs a voice channel, and keeps the group going with no fixed time, then hit End session when you are done.
See and remove what the PUG role can reach
Bot health has a new PUG role access panel: it lists every channel the PUG role has been granted, and you can pull that access with a button, one channel at a time or all at once. Handy for tidying up after a busy pug week.
7 Improved
One main, and no claiming someone else's character
Everyone now has exactly one main under the hood, so the bot and website never disagree about who you really play. /character add also turns away names already claimed by someone else or already on your list, and dropping your main points you to set a new one first.
Attendance asked when the raid wraps, not while signing up
The Mark attendance prompt no longer hangs around on the signup post. When a raid finishes it drops straight into the raid channel with everyone marked present, so you confirm they showed or tap the few who did not, and it flows into your reports.
Jump straight into any group
No more waiting on a thumbs up. Tap Join, pick your role, and you are in the roster right away next to everyone else, with no leader approval because the whole point of looking for a group is finding one fast.
Tidier role icons by your name
The tank, healer and damage markers next to each name in raid and LFG embeds are now clean little emoji, a shield, a green heart and crossed swords, instead of the old fuzzy game icons. Easier to read at a glance.
Drag players straight into Tentative or Absent
The planner Tentative and Absent sections are now drop zones, just like the bench: drag anyone in to mark them, and drag them back onto the roster to set them active again. Their class, spec and role stay put the whole time.
Raid threads stick around longer
Discussion threads used to tuck themselves away after a quiet day, sometimes before the raid even started. They now stay perched for the week and hang on for a full day after the raid wraps, so loot talk and after-action hooting have somewhere to land.
Role icons instead of T, H and D on the web
The web planner now shows proper WoW role icons in place of the little T / H / D letters, matching the class and spec icons you already see. The per-player letter stamp is gone too, since the spec and class colour already tell you the role.
13 Fixed
Your main stays your main after a roster import
A roster import could quietly crown one of your alts as your main, showing the wrong character next to your name. Imports now leave a main you already set alone, and the handful that had drifted have been put right.
Find a character's owner by any of their names
When linking a stray roster character as an alt, the search now finds the right person by any character they play, main or alt, not just their main's name. Remember them as Rentatotem but their main is on Renostab? Either name pulls them up now, with a little hint showing which alt matched.
Same realm, however it was spelled
Characters imported with a squished realm name like MirageRaceway no longer drift apart from the roster's Mirage Raceway. They are matched by the realm itself rather than its exact spelling, so they get tidied up to the proper name and start picking up roster updates again on the next sync.
Death Knights and Monks behave everywhere
Class names are now stored in one consistent form whenever anything writes a character, so roles, class colors and class icons line up across raids, the planner, the roster and your character pages. No more Blood Death Knight stuck on damage or a missing class icon.
Sign up for the role you actually play
Some mains were being turned away from a role they can clearly fill, like a Resto Shaman told it cannot heal, because an import had stored class names in an odd format that tripped the role check. The stored names are cleaned up and the check is case-proof now, so tanks tank and healers heal, and signup messages use your character name instead of shouting the class.
Editing a group on the website works again
Random and PvP groups were losing their activity when you tried to edit them on the site, which left you stuck on an error asking for content you already added. They save cleanly now.
Celestial runs ask for the right number
A random Celestials group was defaulting to ten spots. It now sizes to five like the rest of the dungeon-finder categories.
Absent players no longer hide among your signups
In the raid planner, anyone who marked themselves absent was quietly sitting in the unassigned pile with the players who actually turned up, which made counting heads a pain. Absent players now perch in their own Absent section, right next to Tentative, so your real roster reads true at a glance.
Hootus moves you to General instead of booting you from voice
When a raid wrapped, Hootus could not see who was in the raid voice channel, so it deleted the channel and dropped everyone with that dreaded disconnect blip. It can read voice channels properly now, so it shuffles everyone over to General first and leaves the channel be if it ever cannot move someone.
Estimated duration no longer ends your raid early
Setting an estimated duration was quietly telling Hootus when to wrap the night up, so a raid could auto-close and disconnect everyone partway through. The estimate is now just a label, and raids hold open for five hours from the scheduled start no matter what duration you put.
Your sign-ups stay put when you edit a raid
Editing a raid from the web could blank the sign-up list on the Discord post and leave just the headcount, because Hootus was redrawing with the short version by mistake. The full roster, grouped by class, now sticks around through every edit.
No more seeing the same side boss twice
Raids with extra content on the side, like a cheeky Obsidian Sanctum, sometimes listed it twice under Tonight's content. Hootus was reading from two lists at once. It is one tidy list again.
Shield, heart and swords are back on sign-ups
Hootus quietly tucked the role icons away a while back and a few of you noticed. They are back: every raid sign-up shows the spec on the left and the shield, heart or swords on the right again, so you can read tanks, healers and dps at a glance.