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All patches

19 Aug 2026 · v1.102.0 to v1.109.2

Bring Whoever You Like

Hootus had quietly decided that characters were a guild member perk. PUGs got one character each, overwritten every time they applied on a different one, and connecting Battle.net imported precisely nothing while telling them it had worked. All of that is fixed. Anyone in the server keeps every character they bring.

6 New9 Improved17 Fixed

6 New

  1. Block someone from one raid, or from all of them

    Blocking was all or nothing, and the only thing between was turning them down raid by raid. Pick a scope when you block now. Leave it alone and it behaves exactly as it always did, so every block you already have still means all raids.

  2. Undo a decline

    Turning someone down was permanent for that character, including when it was a mis-click. The declined message carries an Undo button now. It puts them back in the queue for another look rather than straight onto the roster, and tells them the decline was lifted.

  3. Pickups can switch their own raid pings back on

    Saying no to raid pings was a one way door. The only way back was finding an officer, which the owl cheerfully told you to do. Say pings on in a DM and you are back on the perch, say pings off and you are not. Asking for your status tells you which way it is set.

  4. Turn someone off the raid pings without asking them to do it

    A pickup who said no to raid pings had no way back on short of finding an officer, and officers had no way to action it. There is a switch on the PUGs page now, either direction, and it is written down who flipped it.

  5. A page for your pickups

    The PUG pool only existed as a Discord command, which is a poor way to read a list. There is a PUGs page now: who is in the pool, what they bring, how often they have raided, when they last did, and whether they are taking raid pings. Sorted, searchable, and split by who has answered the notification question so you can see at a glance who is actually reachable.

  6. PUGs get more than one character

    A PUG had exactly one character slot, and applying on a second one silently painted over the first. Bring the warrior on Tuesday and the priest on Thursday and the warrior simply stopped existing. Every character you apply with is kept now, and the raid leader can see the lot of them.

9 Improved

  1. Adding a character takes a name and nothing else

    Adding a character that was not on the guild roster meant typing the realm as well, which is the exact bit people leave out and the reason it kept failing. Hootus checks the realms this server plays on and finds it himself. Realm is only for a character somewhere else entirely.

  2. Quiet in one server, still pinged in another

    Turning raid pings off in a DM turned them off everywhere you pug, with no way to keep one server on. It still does all of them in one go, because that is usually what you meant, and now hands you a button per server to put any of them back.

  3. Turning someone down on a warrior does not turn them away

    A decline meant nothing: they could apply again straight away and land another card in front of you. Now a decline sticks to the character it was about. Full on warriors is not full on rogues, so Hootus tells them which of their other characters he has on file and lets them come back on one of those, from the same message.

  4. Hootus keeps up with Blizzard adding realms

    The realm list was fetched once when a server was first set up and never looked at again, so anything Blizzard added or renamed afterwards was invisible. He checks daily now, only for the versions and regions anyone actually plays on.

  5. The PUGs page tells you who you are looking at

    Item level was blank for everybody, because the pool never recorded one. It reads from their actual characters now, and the ones already in your pool have been filled in. Names read as a line rather than a pile of fields, a click opens a panel on the right with every character Hootus knows for them, and anyone who went on to apply to the guild is marked as such.

  6. Every place that asks which character now agrees

    Signing up as a member, applying as a PUG and answering a raid DM had each grown their own idea of which of your characters were eligible and what order to show them in. They all ask the same question now, so your main comes first everywhere and a character on a second realm stops vanishing from the list when it shares a name with another of yours.

  7. Applying in Discord offers your characters instead of a blank box

    Hitting Apply popped a box asking you to type a character name, every single time, even for characters Hootus already had on file. Now he shows you the ones he knows and you pick. Bringing something he has not seen before still works, it is the last option in the list.

  8. Signing up on the website registers the character properly

    Characters typed into the public signup page lived in their own little side drawer that nothing else could see. Sign up on the website and the character is a real one now, so it shows up on My Characters, in Discord, and in the alt list a raid leader sees. Your saved characters follow you between guilds the same as before.

  9. Add an alt that is not in the guild

    Add Alt on the website would only offer characters already on the guild roster, so a PUG got an empty list and a member could not add the alt they had not transferred yet. It checks the armory across the guild's realms now, same as the Discord command always did, and tells you which of the two it found.

17 Fixed

  1. Undoing a decline puts everything back, not just the signup

    Lifting a decline returned them to the queue but left the applicant role off, so they were waiting on officers without the access that implies. Undo now reverses the whole thing.

  2. Hootus says which server he is talking about

    If you pug in more than one place, telling the owl you cannot make it acted on whichever raid he picked and never said which. He names the guild now, and offers the other raid when there genuinely is one, so a wrong guess is obvious instead of silent.

  3. Changing your mind works if you are already in the raid

    A pickup accepted into a raid could see the raid post and pull out of it, but pressing a role button told them to go and verify, which is the door for joining the guild. If you are on the raid you can change your role on it, same as anyone else.

  4. Cancelling a raid clears the approvals with it

    Calling off a raid left the applications sitting in front of officers, still clickable, and banning somebody from the website left the same mess. Both clean up after themselves now, without sending anyone a second message about it.

  5. Whether a pickup needs approving no longer depends on which button they pressed

    The same person signing up for the same raid could land straight on the roster from the website and sit in a queue from Discord, because only the website read your setting. All three doors read it now, and it starts switched on. Nobody who was being reviewed before has quietly stopped being reviewed.

  6. Blocking a pickup blocks them

    The block was only checked in Discord, so anyone with the signup link could walk in through the website or an LFG group regardless. It is checked on every door now, and approving someone who is blocked is refused rather than quietly handing the role back.

  7. A locked raid says the same thing everywhere

    Apply took your signup on a locked raid while the DM told you signups were closed. One rule now: once a raid locks nobody new gets in, but anyone already on it can still pull out. Locked raids also stopped being advertised as open on the sign-up board.

  8. Turning up on a raid invite comes with an explanation

    Every other way in got a welcome. Come through a raid invite and roles and channels simply appeared with nothing said. You get told what happened, where the thread is, and how to tell Hootus if you cannot make it.

  9. The PUGs page loaded this time

    The new PUGs page fell over on the way in, because the dates coming back from the database were plain text and it expected proper dates. They get read properly now.

  10. Asking Hootus where you stand gets an answer

    A pickup who had applied and was waiting could DM the owl and get nothing back at all, which is the single most likely moment for someone to ask. He answers now, whether you are pending, in, or were not picked up. Applications quietly binned when a raid closed also went unmentioned; that gets a message too, and it says plainly that nobody turned you down.

  11. Being let into the raid channels is not the same as being in the raid

    Getting comms access said you were set for the raid, while the roster, the lineup and the raid leader all disagreed. It now says what it actually gives you, which is the channels and voice, and points you at Apply if you want a spot.

  12. Two realms, two characters

    Character claims matched on name alone, so a pickup called Thrall could stop a guild member adding their own Thrald on another realm, and Hootus could read the wrong one's gear onto a signup. Name and realm are compared together now, everywhere. Whois also stopped presenting a pickup as though they were a verified member.

  13. Rejoining a raid from a DM let you change character

    Hitting I'm in went straight to asking your role and quietly put you back on whichever character you signed up with the first time. If Hootus knows more than one of yours he now asks which you are bringing, and picking a different one actually moves the signup rather than only looking like it did. Swapping character puts you back in the queue, since a raid leader approved a particular one.

  14. Connecting Battle.net before you join anywhere now counts

    Connect Battle.net while you are in no server running Hootus and he did precisely nothing with it, which rather undercut the promise that the claim follows your account rather than a guild. Your characters are now recorded against your account there and then. Turn up later in a server where one of them is on the roster and you are recognised on the way in.

  15. Battle.net worked for members and nobody else

    Connect Battle.net as a PUG or an applicant and Hootus imported nothing at all, then cheerfully reported that your characters had been imported. He was only ever looking at guild members. He now looks at anyone who is actually in the server, and when there genuinely is nothing to attach he says so instead of pretending.

  16. Removing a character no longer takes its twin

    Character removal matched on name alone. Two characters with the same name on two realms meant removing either one removed both. It matches the realm too now.

  17. Setting your main did not make you a member

    Adding a character and setting it as your main wrote you in as a guild member, no verification, no officer, no questions. Guests and PUGs could do it to themselves. Setting a main sets a main now. Membership still goes through verify.